Topics regarding selected fan missions (any language is allowed, however English is recommended)
I hope this mission won't dull the impact other fan missions will have on me, for this is a near-perfect product of sheer ambition. It uses the framework of Thief to create something grander, telling an engrossing story that brings all those ambitions together. It really excels in every aspect.
I would start by telling about the story, becau...
forum Replies: 2 thumbs_up_down Votes: 3
Hidden Agenda completely blew me out of the water. It's a typical Mechanist mission, akin to the missions "Eavesdropping" or the Angelwatch section in "Life of the Party". The execution of the setting is where this mission shines. For starters, it's huge, and almost wholly dedicated to interior spaces that form part of a big Mechanist complex. T...
forum Replies: 1 thumbs_up_down Votes: 3
At its core it's an early city mission based on exploration, with a mix of positive and negative quirks.
You get your usual selection of locations strewn around, and visiting them feels rather rewarding, so your interest is sustained until the end. There are several ideas laid out that seem awesome for 2000. I'm thinking quips, conversations,...
forum Replies: 0 thumbs_up_down Votes: 1
The words "Streamlined" and "ambitious" fit this fan campaign perfectly in my opinion. Thief 2X feels streamlined compared to the two old Thief titles. There is less jank and less confusion (with some exceptions). On the other hand, missions are often smaller and more straightforward, less mysterious and more "on the nose". I did miss this feeli...
forum Replies: 0 thumbs_up_down Votes: 1
Good pagan style mission, crystals, apes, tree beasts, eye plants, lava, tough jumps, puzzles, sweeping views, this mission has a lot to offer. Liked it.
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As the title infers, I struggled with the puzzle elements at times as I didn't know what I was looking for. I suppose in real life, we don't get clues but it did lead to some back and forth searching.
I also thought the city looked very bright & strange on the first mission but once I got over that and got on with it, it was OK.
The asylu...
forum Replies: 0 thumbs_up_down Votes: 1
The NecroAge version of T2X provided on this page is not the most updated one. I recommend downloading voodoo47's version of the mod, which you can find here: https://drive.google.com/drive/folders/1pKiCotNMCws4tLc6CRnHIhYjYwwyY34W
To run T2X: Shadows of the Necro Age (the mod linked above), you will still need to have T2Fix and the main Necr...
forum Replies: 3 thumbs_up_down Votes: 0
There is a completely original gameplay idea on display in this FM, and it is utilized supremely well, making some puzzles more intricate and thoughtful. The first mission serves as almost a training mission to get the player familiar with the concept, and the second is a large mansion (Yep, with secrets "locked away"!).
I really enjoyed figu...
forum Replies: 0 thumbs_up_down Votes: 4
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1 UNEXPECTED SHELTER
Unique and creepy intro mission
T2X starts with the mission "Unexpected Shelter", which is quite different in tone and structure compared to the ones from Thief 1 and 2. You start off with trailing, which is mainly done to introduce you to the setting of the game. Then, yo...
forum Replies: 0 thumbs_up_down Votes: 0
Soulforge Cathedral is a great concept: it's a microcosm Karras' vision of a mechanical world. There are no humans, only robots. Soulforge itself is more of a factory, instead of a place humans are supposed to live in. Every room reflects this. Not only that, this feels like a monument to this concept. A monument to the inorganic.
The story ...
forum Replies: 0 thumbs_up_down Votes: 1
Sabotage in Eastport is supposed (as far as I can tell) to slot in inbetween Trail of Blood and Life of the Party in the official Thief 2 campaign, and in my opinion does so pretty smoothly- its plot (it details Garrett's attempts to prevent the installation of a much stronger kind of builder's child in Angelwatch before he can get there) never ...
forum Replies: 1 thumbs_up_down Votes: 4
The first time I took a shot at ItO, I quickly ejected with a bitter taste. The beginning is *very* frustrating: you are escaping from a latrine...you are weapon and tool-less...cover is slight and sporadic...the enemies are paranoid and have complicated, overlapping patrol routes. But I couldn't forget how uniquely strange, yet genuinely inspir...
forum Replies: 0 thumbs_up_down Votes: 1
Really, put Casing's library segment into Masks, and you could have thrown out Casing altogether. This mission is pretty neat, too. Not much special. The layout is great, but there's some janky elements to even it out (those carpets surrounding the masks, ugh). The objectives are nice, the secrets are fun to find (if you haven't found them alrea...
forum Replies: 0 thumbs_up_down Votes: 0
At first, this one may seem small and developed just for fun. But no, this is such a complicated beast that you can easily get yourself lost within an hour. Get ready for intensive search of tiny objects (although this mission formally takes place in daylight, it's still very dark so it deliberately forces you to use a lot of flares). And those ...
forum Replies: 0 thumbs_up_down Votes: 1
Aside from a few awkward jumps, this mission was pretty enjoyable. The mission is very vertical, making for some nice exploration. There are three "main locations" in this mission: the Mechanist Workshop, Lady Valeria's Mansion, and the Apartments. The Mechanist Workshop is where you find the "main content", the mansion and the apartments is mea...
forum Replies: 0 thumbs_up_down Votes: 1
I remember being pretty okay with having the same level being used twice in a row, back during my first playthrough. However, when playing on Expert, you spend a lot more time in this mission. This means that returning to it becomes much more grating.
This time, I realized that there is no reason to actually have this mission. It's clearly m...
forum Replies: 0 thumbs_up_down Votes: 1
Just several dark (and I mean literally dark) micro-levels. It's all about cutscenes and visual effects. All of them are really good, especially the skeleton and two metal guards later on.
forum Replies: 0 thumbs_up_down Votes: 0