Shadow
created a new topic about
Alterna Crystallis,
Awesome mission:
Really fun mission, lots of back and forth, lots of vertical spaces, guards everywhere, tons of secrets and hidden passages. Really enjoyed it and was playing it in my head when not in the game.,
Jan. 25, 2023, 12:21 a.m.
CyborgTaffer
created a new topic about
The Sword Of The Stones,
One of the best:
This mission is huge and has a bit of everything. After nearly 4 hours of play time i was still missing half the secrets and 2000 in loot so there must be some really well hidden optional secrets. My only issue with this mission is the location of two non-optional switches that were difficult to locate (the fire room switch and the master bedroom switch) but that may be my fault in overlooking them. Overall though i think this has become one of my favorite FMs.,
Jan. 20, 2023, 8:29 a.m.
Melkesideck
commented a topic about
Thief: The Black Parade,
Better Textures:
Awesome Thx! can't wait!,
Jan. 16, 2023, 3:37 a.m.
Aemanyl
created a new topic about
Saving Private Rye Anne,
Not recommended:
Play this mission only if you are interested in the history of early era FMs. Otherwise, it's a rather poor mansion level with a lot of bugs (the mission cannot be finished unless you install a .dml patch that you can find on TTLG forums; I can imagine it was totally broken back in 1999), lazy design and object placement, uninteresting readables, broken lighting and roombrushes. I wouldn't say it's the worst mission I have ever played, but if you want to play some decent mansion heists from ...,
Jan. 14, 2023, 9:59 p.m.
CyborgTaffer
commented a topic about
Between These Dark Walls,
Sweet vertical mission brought down by a terrible main objective:
Hey Konrad, I played this mission last night for the first time. I'm not sure where oregano's frustration is coming from in regards to the tile floors. There are plenty of carpets to run along, stone floors, and other less noisy options. Also keep your views high as there are plenty of climbing opportunities that will keep your feet off the ground too. Even the sections with tile are easy enough to sneak by with plenty of dark spots and usually only 1 guard about. This is a really good missio...,
Jan. 14, 2023, 5:19 p.m.
CyborgTaffer
created a new topic about
Heist at Hilbert's Highrise Hotel,
Infinite wandering:
Its obvious a lot of care went into building this mission with its inspired concept and deep puzzles. However, Hilbert's Hotel is a maze and a key hunt which becomes far more frustrating than any of its puzzles. Almost every door requires a key to the point you will be surprised when they open freely or that you are able to use your lockpicks. Perhaps making this feel like an eternal search was part of the missions theming but it doesn't lead to very fun design. The most enjoyable part of t...,
Jan. 14, 2023, 5:08 p.m.
Konrad
commented a topic about
Between These Dark Walls,
Sweet vertical mission brought down by a terrible main objective:
Hi oregano! And welcome!
I haven't played this mission yet, but... isn't there any alternative way than tiles available?
Thanks for posting!,
Jan. 14, 2023, 4:18 p.m.
Aemanyl
commented a topic about
Thief: The Black Parade,
Better Textures:
According to the official statement from November, significant progress have been made in the recent months and the campaign is closer to completion, though there is still some remaining work to be done and the team wants to prioritise quality over rushing with the release. They have an undisclosed release schedule, so you can be sure the campaign will be out at some point in future, just be patient.,
Jan. 14, 2023, 3:11 p.m.
Melkesideck
commented a topic about
Thief: The Black Parade,
Better Textures:
Any update on completion it's 2023 now :) I want to play,
Jan. 14, 2023, 11:09 a.m.
oregano
created a new topic about
Between These Dark Walls,
Sweet vertical mission brought down by a terrible main objective:
If you wanna enjoy BTDW at its finest, do yourself a favor and ignore the main objective of collecting the necklace in Beric's castle. Just explore everything else this FM has to offer: the sewers, the rooftops, the fairly enjoyable redables, but don't put your foot inside Beric's castle, because once you do it one thing will become painfully clear: skacky was still an amateur when he made this mission.
Hey kids! Do you enjoy rooms of infinite tile floors that all but force you to glue one...,
Jan. 14, 2023, 3:08 a.m.
Maggot
created a new topic about
Reminiscences,
Clever and comedic series of short missions:
I'm not a big forced ghost fan, but I loved the creativity shown in these missions with its clever use of stock assets making up a modern hammerite skyscraper to pirate ships, forests, and deserted islands. The closest thing that comes to mind to compare this series to is something like the TWHL Tower mods where you never know what to expect with the next level. Seeing all the warnings for this mod I expected something truly graphic but it was just some ebonics played for laughs and a miniatu...,
Jan. 13, 2023, 12:47 a.m.
nanao.
created a new topic about
Rose Garden,
Dangerous Conditions: Suboptimal Wine Party:
A spectacular three-dimensional maze with scores of interconnecting ducts, paths and (sewer) channels that at times conjures that special magic of world-building ambiente of the very best and in terms of richness of content and visual elements even further improves on the exploratory pleasures of Disorientation. Feels much bigger than it actually is, also through clever use of paths that are closed but then open as the gameplay progresses . Downsides? Yes it can be difficult in wrong ways at...,
Jan. 12, 2023, 6:51 p.m.
thebigh
created a new topic about
The Creeps,
Cool, creepy little mission:
This Halloween speed-build mission packs a lot of cool stuff into a small map.
Using a mysterious local family's planned absence as an opportunity to burgle their house, you soon find things get weird and scary. Despite the fairly rudimentary architecture- understandable in a speed-build- the buildings are interconnected, with multiple entry and exit points, so the map seems bigger than it really is. Clever use of lights and subtle sounds make the mission quite atmospheric. Loot is plentif...,
Jan. 11, 2023, 2:19 a.m.
Aemanyl
created a new topic about
The Shadow of Lord Rothchest,
Enjoyable level:
A good debut by Purah. I really liked the readables (you can immediately see that the author is a gifted writer), general atmosphere in the mansion, and numerous little secrets scattered throughout the level. I believe this is one of the first FMs containing the "mansion built over an evil crypt/temple" trope. If you ignore the problems with textures and lighting (and the low ceiling in the catacombs, which makes walking frustrating and slow), this is a really solid creation for 1999. Fun and...,
Jan. 10, 2023, 11:51 p.m.
SeriousToni
commented a topic about
Lord Edmund Entertains!,
One of my favourites:
Oh another ambience enthusiast! Thanks for the insights - thanks to your mention of puffy.wav I even found a reddit post with a youtube video linked to it. I still remember this ambient from my childhood - crazy times! Thanks!,
Jan. 10, 2023, 10:12 p.m.
SeriousToni
commented a topic about
Sneak and Destroy,
Review of Sneak and Destroy 10 year rerelease:
Wow, thank you really much! That's a boost to carry to the next FM I hopefully create in the future! :) Again thanks a lot!,
Jan. 10, 2023, 1:59 p.m.
oregano
created a new topic about
T2X: Shadows of the Metal Age,
One of the best fan made expansions ever created:
Disclaimer: this review was written after playing T2X using its Necro Age modification: Shadows of the Necro Age.
Making an expansion-length fan mod to one of the best (if not THE BEST) stealth games of all time is not an easy task. Making an expansion-length fan mod that respects and builds upon the foundation of one of the best stealth games of all time is an even less easy task. Making an expansion-length fan mod that respects and builds upon the foundation of one of the best stealth ga...,
Jan. 9, 2023, 10:13 p.m.
pmarkee
created a new topic about
Legacy of Knoss,
Decent map, would recommend:
It's a great mission, it was lots of fun to navigate, though the ending is a bit of a slog.,
Jan. 8, 2023, 3:39 p.m.