rostok
commented a topic in
English Forum,
Is it possible to add links to missions in suggestion mode?:
Thanks! Looking forward to this!,
June 19, 2022, 5:17 p.m.
Konrad
commented a topic in
English Forum,
Is it possible to add links to missions in suggestion mode?:
Hi rostok. Not available yet, as implementation is quite complex: FM versions and languages. But at some point there should be functionality for it in the future and I'll create a post about it. BTW I updated Whispers :),
June 19, 2022, 12:17 p.m.
rostok
created a new topic in
English Forum,
Is it possible to add links to missions in suggestion mode?:
For example mission page https://www.thiefguild.com/fanmissions/3021/whispers-in-the-desert has no download links yet these are avaialbale here https://thiefmissions.com/info.cgi?m=WhispersInTheDesert. How one can suggest this particular change?,
June 18, 2022, 7:10 p.m.
LuckyCharm4_
created a new topic about
The Bracelet of Melody,
Amazing fanmission!:
First of all, amazing story, every detail, the readables are very nice to read and interesting! The city is beautiful (and has also some creepy faces in the walls ahah), but I really enjoyed playing this one! I hope it gets some kind of part 2, I will play it for sure. Thanks for this mission, I 100% recommend it!
Also much love from Portugal Cardia! <3,
June 12, 2022, 4:59 a.m.
MarcusFlintlock
created a new topic about
The Bracelet of Melody,
Enjoyable but With Issues:
This isn't going to be super formal since I'm not a professional reviewer, so bear with me.
Starting off, I think this is a genuinely good mission. I gave it an 8/10 after all. The textures are obviously very nice since they're custom, the city layout is pretty good, and most importantly, I was able to figure out the puzzle parts of the non-optional objectives. That's mostly a joke but seriously, the number of times I've spent over an hour trying to figure out a non-optional puzzle in a mi...,
June 12, 2022, 12:01 a.m.
Mike
created a new topic about
Rose Garden,
Mystic and menacing city adventure:
I would not call Rose Garden "the best fan mission for Thief games ever made", but it certainly keeps me hooked during several hours each time I replay it. The main cause I guess is how deceptively impenetrable this mission seems at first look and how unobvious could be the ways of approaching your objectives here. Each time I face with some new content I haven't noticed before. The plot (and some readables) also contributes a lot to the mysterious feeling of the entire thing: Garrett's quest...,
June 11, 2022, 8:12 a.m.
Mike
commented a topic about
Circle of Stone and Shadow 1: Gathering at the Inn,
In the midst of winter:
Yes, finding ways into some rooms and to solve quests could be quite difficult.,
June 11, 2022, 7:27 a.m.
Matt
commented a topic about
Circle of Stone and Shadow 1: Gathering at the Inn,
In the midst of winter:
The production quality of this one is certainly admirable. I liked the city section and the multiple entrances a lot (even with its emptiness you mentioned), also - the overall atmosphere is really great. Haven't played the second part yet, but found the mission design very dragged here though. I bet ghost runners - or just... more patient players than me, apparently- can enjoy it more. But even with that, I agree that the mission deserves recognition.,
June 10, 2022, 8:09 p.m.
Matt
created a new topic about
An Old Friend,
Lots of heart (and lots of technical issues):
I'm a big fan of bit-sized missions, so there is a huge chance that (even if I cannot be not critical towards the many problems this one has) I've enjoyed it out of biasedness.
The architecture is nice, but the streets are definitely too narrow; sound propagation and ambiance issues; at least one area where you can get stuck in the ceiling; a weird wooden trapdoor (you can open by your sword) leading to nowhere; the metal surface of the starting room instantly alerts every guard in the str...,
June 10, 2022, 3:10 p.m.
Matt
created a new topic about
Endless Rain,
The quintessential city mission:
Endless Rain is one of those fan missions that A, is an undoubted fan favorite - for a good reason; and B, puts the city maps of the original missions to shame.
What you get here is most of the time "exactly" what you'd expect from a well crafted city mission - but the more interesting aspect of Endless Rain is it can sometimes surprise you a lot. For example, there is a hidden, Keepers related quest you can easily miss. It's worth to mention there is not many missions rewarding you more f...,
June 7, 2022, 10:58 p.m.
Matt
created a new topic about
A Journey Into the Underdark,
Far from flawless, but a fascinating attempt for sure:
Playing a Thief fan mission that tries to do something different is always at least somewhat exciting, I think. Even though the chance of the attempt ending up not so succesfull is always there, I usually mind that less than playing a technically better mission doing the exact same things every other fan mission has ever done. A Journey Into the Underdark is basically a short action/adventure RPG, but collecting loot is still mandatory to finish the mission. It's a shame there are quite a lot...,
June 6, 2022, 6:48 p.m.
Matt
created a new topic about
Eclipsed,
Masterful visuals and ambience... annoying keyhunt, arrogant mission design:
Whenever I see a fan mission crafted with such efforts like Eclipsed, I really hate to point out how the end result as a whole ultimately falls down. Mostly, because it is quite clear from the very beginning that the creator had a fantastic vision. The map is shone by its beautiful colors and architecture. Then - after you passed the first (completely linear) section - the issues start to become shockingly obvious...
I'm pretty sure, most of the more experienced Thief players have a tenden...,
June 5, 2022, 2:01 p.m.
SPIDIvonMARDER
created a new topic about
Sturmdrang Peak,
Sturmdrang Peak:
Misja robiąca wrażenie pod kątem wizualnym... ale nie do końca. Z jednej strony to wiele zróżnicowanych przestrzeni, bardzo rozbudowanych i opakowanych w nowe tekstury, a i mnogość tematów powinna zainteresować. Ale bardzo tu pusto i w efekcie nudno. Projekt architektoniczny sobie nie równy. Z jednej strony kolonialne zamorskie miasteczko całkiem całkiem, pełne pojedynczych domków, które można zwiedzić. Z drugiej zamek, bardzo nienaturalny, ogromny i równocześnie dość liniowy. Do tego dochodz...,
June 5, 2022, 12:35 p.m.
Matt
created a new topic about
Elemental Excursion,
Lovely bit-sized mission:
There is an often overlooked beauty of a small, but skillfully crafted mission, and I genuinely think Elemental Excursion is a great example of the genre! As far as I can tell the creator has a great talent for constructing small scaled maps using the available space as much as possible (I loved Precious a lot as well). Here, there is also an interesting attempt at modifying the AI and creating some events - which I'm a little bit conflicted about, but I still like a lot how AntiMatter_16 k...,
June 3, 2022, 11:49 a.m.
Mike
created a new topic about
Circle of Stone and Shadow 1: Gathering at the Inn,
In the midst of winter:
Circle of Stone and Shadow series are usually known for the second installment - Mission X, grandiose and posh casino/hotel heist and sabotaging. The prequel, Gathering at the Inn - is much smaller and less discussed among players, and I think it deserves a bit more recognition. The plot here is about some kind of initiation of young Dante, who wants to join eponymous Circle of Stone and Shadow and therefore must pass some trial run - to rob small snowed inn and its inhabitants of scepters ...,
June 3, 2022, 4:55 a.m.
Konrad
commented a topic in
English Forum,
Recently Join Need help in making fan missions:
As for The Dark Mod community, the Discord link is here: https://discord.gg/0pXtSX7AX7m2noV9,
June 2, 2022, 3:54 p.m.
Matt
created a new topic about
All For A Night Sleep,
My all time favorite Thief (not just fan) mission:
I'm aware of that there is not only one type of Thief player. Some look for hardcore thieving challenges, ghost runs, etc. - I'm not one of those. I just want to enjoy a well designed level. But for me this mission is a master class of design. Seriously, I can not name any other mission that does things that a Thief mission should do this well in such tiny map, respecting your time.
Fun rooftop segments, tight streets, comfy apartment interiors - and an overall well thought out non-oversiz...,
June 2, 2022, 11:30 a.m.
Matt
created a new topic about
Precious,
One of the best small scaled Thief missions:
Fan mission creators should make notes, because Precious is - while not a ground breaking experience, but certainly - an exceptional example of how to use space well. Also, the secrets are fun to discover too. Those who look for hardcore thief experiences may get disappointed by this mission, but players who want to explore a solid and well designed map should go no further. No over-sized, over-complicated, over-ambitious geometry here, just a great and authentic environment. In my book, that...,
June 1, 2022, 3:06 p.m.