Konrad,
aka Marzec
Official Creator Account
Admin
Thief Guild Team
kondz.io
public
https://thiefguild.com
Joined
June 14, 2016
About
"The Keepers were training me to be one of them, but I had other uses for those skills"
★ 8 / 10 The TDS City Project, June 11, 2024
★ 8 / 10 Being Thief, May 29, 2024
★ 8 / 10 Raising Corpses, May 16, 2024
★ 8 / 10 Coveted Formulae, May 10, 2024
★ 8 / 10 Fables of The Penitent Thief, May 3, 2024
★ 8 / 10 Fables - The Castle, May 3, 2024
★ 8 / 10 Fables, April 26, 2024
★ 9 / 10 Rogues' Lair, March 21, 2024
★ 9 / 10 A Thief's Training, March 17, 2024
★ 6 / 10 Resurgence - The Ancient Crown, March 4, 2024
★ 10 / 10 Thief: The Black Parade, Dec. 15, 2023
★ 8 / 10 The Black Parade, Dec. 15, 2023
★ 10 / 10 Arcane Sanctum, Dec. 15, 2023
★ 7 / 10 Jaws of Darkness, Dec. 15, 2023
★ 10 / 10 The Long Shadow Falls, Dec. 10, 2023
★ 10 / 10 Kept Away From View, Dec. 10, 2023
★ 9 / 10 The Brand, Dec. 6, 2023
★ 10 / 10 Death's Dominion, Dec. 2, 2023
Thanks for the suggestion
Some missions have their readme attached to the mission page. Unfortunately it's not for all missions, and I am working on changing that.
Maybe we should add EAX as an option, and couple of other stats? (Automap, Loadout, custom sound, objects etc... ) and people will fill this out themselves using suggestions system?
I'd like to have it extracted automatically from missions in the future, but the task is quite complicated, and I don't see this being finishe...
Thank you for your review!
Not trying to argue with you in any way, but there is actually a fair explanation of why several guards are no-KO.
The reason is that normal guards have their necks exposed, while no-KO guards have their necks covered with metal helmet.
During gameplay, we cannot see that in simplified animations, but Garrett is supposed to knock them out with the neck or lower head hit, and not hitting directly onto the metal helmet.
Thought this could be a nice fun fac...
Nothing is perfect. So are the fan missions.
Don't get frustrated about lower ratings too easily.
Feel free to be frustrated when you cannot find this specific item hidden in the least obvious place.
Rating will reflect not only analysis but also experience (or emotions).
FM authors are not professional (in most cases) and such imperfections are natural thing to happen.
Hi there!
Assuming you are at Calendra's house, you should have "Lady Calendra's Key" with you. This key will open a floor door to the basement.
See the supreme ghosting video (at time 1:04:12 )
https://www.thiefguild.com/videos/18856/lets-supreme-ghost-thief-calendras-cistern-segmented-run-no-commentary
Cheers
Konrad
Hey there! I think what you need is to click the "X" button on the right side of the 10-star rating, in order to reset it. This way you can reset the rating. On some mobile devices this "X" button can be located below 10-star rating section (10 stars that you can click to give rating).
Hi there. Sorry for the late reply. Somehow I didn't notice your message.
Could you rephrase your question about URL slugs? I don't seem to understand what do you mean by "establishing these as the natural keys".
Regarding FMEditor, we work on it with Juliusz for about 5 years and I wouldnt say there is 99% chance of developer saying "I'm too busy to continue"
After alpha and beta, the project will be publicly released and open source.
Cheers
Konrad
ThiefGuild.com has an integration with ThiefMissions.com - it is mostly based on this file:
https://thiefmissions.com/missions.desc
You can see some of the historical activities of "crawling bots" of ThiefGuild.com on this page:
https://www.thiefguild.com/robot/2/lord-lockpick
Now I launched the integration again, and it processed 1277 entries from that file, and 547 entries have failed.
I'm checking your pinpoints one by one, and it looks like they errored by some minor mistak...
We accepted the suggestion to change the person of PinkDot, Construction base from abandoned mission of A Sorrowful Farewell, submitted by Konrad, Aug. 20, 2023