★ 8 / 10 Acquiring New Ventures, 16 sierpnia 2025
★ 8 / 10 Tales From The Cleft 1: Vandal, 15 sierpnia 2025
★ 6 / 10 When Still..., 9 sierpnia 2025
★ 6 / 10 The Mystery, 9 sierpnia 2025
★ 7 / 10 The Ritual, 9 sierpnia 2025
★ 6 / 10 The Way, 9 sierpnia 2025
★ 5 / 10 Lord Robert Lelder, 9 sierpnia 2025
★ 8 / 10 Coveted Formulae, 3 sierpnia 2025
★ 8 / 10 Nest of Vipers, 3 sierpnia 2025
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★ 8 / 10 Eye of the Sea, 3 sierpnia 2025
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★ 10 / 10 A Shadow on the Water, 3 sierpnia 2025
★ 9 / 10 Rogues' Lair, 20 marca 2024
★ 8 / 10 A Thief's Training, 17 marca 2024
Hey there, thanks for the review. I'm going to release an updated version of the mission very soon that contains dramatic performance gains thanks to a new, experimental lighting optimization process. It should be minimum +30 frames per second for pretty much everyone.
We use a combination of stock textures and some custom ones that still mesh well together, so this may be why some textures may appear lower res.
The Black Parade isn't compatible with graphics mods. The campaign was not designed with any of them in mind. You can still use them if you want but you'd have to do it manually.
It's a very interesting mission because it really, really looks like a lost mission from Calendra's Legacy, using mostly the same texture selection, similar sounds and built very similarly to both A Meeting With Basso and Midnight in Murkbell. I think it's a fantastic mission and it's crazy the author tried to make it under Olddark when you consider the sheer scope of it.