Topics regarding selected fan missions (any language is allowed, however English is recommended)
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This little bite-sized mission will have you exploring this well detailed and easy to navigate ship, wondering when things will go wrong. Well, it doesn't take long before the inevitable happens, and our hero is forced to ghost their way through tight tile/metal corridors whilst stalked by horrors just a hair's breadth away.Overall, I enjoye...
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Order of the vine is a T1 FM about robbing a pagan cult. The cult sits inside a mansion which can only be accessed via a long waterway, and contains a huge number of guards, and secrets.It should be no suprise that as a T1 pagan mission, it includes quite a few soft magical elements, and a certain amount of horror. However gameplay wise, thi...
Decent atmosphere--I really liked exploring what felt like a seaside fort at first--but bad level design.The first taste of this is when we infiltrate the fort: you are forced to go through an incinerator to get past a locked door. Try as I did, I could not make sense of the pattern the burners followed. I ended up just running through when I ...
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The true rating for this campaign is more a 9.5/10, but I had no qualms rounding up just for the sheer mastery of mapping, community collaboration, custom content creation, and storytelling on display.As mentioned in the title, The Black Parade is a essentially a full-fledged expansion for the original Thief game in the same vein as T2X was ...
forum Replies: 0 thumbs_up_down Votes: 4
You can read my previous review, covering the first 5 missions, here:https://www.thiefguild.com/topics/58796/the-black-parade-based-on-mission-1-5-so-farAfter finishing the full campaign, I can only repeat what I said in my previous review: this is peak Thief quality- and a fantastic, respectable effort. The biggest achievement here is, I...
forum Replies: 2 thumbs_up_down Votes: 5
This is the type of mission I can wholeheartadly dig: a simple, but pretty unique concept, implemented in a decent way. Now, it's important to note the gameplay is pretty much a quick save/quick load fest thanks to the engine's unreliable platforming - but I still think it's very much worth to be visiting at least once, because it has a strange,...
forum Replies: 1 thumbs_up_down Votes: 0
Imagine a mission that gets you hooked from the first moment and then tears you about that you cannot give it a higher rating. Or in other words: a mission that excels bar none in one specific area though all else is just OKish. Lorgan's Web shows specifically what can be done with NPC behaviour and NPC interactivity that can and should be part ...
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By the time Thief 2 came out, the thief 1 FM creators had mostly got the hang of T1 dromed, and the FM quality was steadily increasing. It feels very much like with the birth of T2, a new generation of FM author came with it.Lord Burkhard seems to be a classic example of this. It's clearly someone experimenting and trying out the tools to se...
Finished The Black Parade this evening, a great campaign who is in my opinion better than the two original Thief games. Of course if you talk mission by mission there are ups and downs, but i think among the missions mission2, mission4 and mission 8 were one of the best missions ever made. I liked very much mission 5 and mission 6, they are not ...
- Fantastic attention on details, lots of great scenery and little environmental storytelling moments.- The cinematics are really good, they set the tone quite well. The animation is perhaps a bit choppy here and there, but the artwork is beautiful.- An overall amazing sound design (though I experienced some strange glitches a few times whil...
forum Replies: 2 thumbs_up_down Votes: 4
I feel like I've fallen in love with Thief: The Dark Project for the first time again, and that is something no fan mission has done before. Nothing else needs to be said, just go play it, dude.
just finished (more or less) a first playthrough on normal. level design is very intricate throughout the whole game, i could easily see replaying these missions several times over and still finding something new every time. even just trying to pick standout missions seems pointless, they pretty much all standout. doing a second playthrough now ...
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first of all the mission is massive, have a good atmosphere and smart layout, i didn't find it hard to complete the loot requirement and it have fun side content to explore the thing i disliked the most is the voice acting for the protagonist, i am not putting whoever voiced the character to professional standards but hes making such a weird ...
forum Replies: 0 thumbs_up_down Votes: -1
This could very well be it's own game. Only three missions in and I feel like I'm playing an official TTLG Thief.
First mission is everything you want from a city mission without it becoming at all overwhelming, something that tends to happen to me with this FM style. Stoney skyscrapers of the best fantasy kind. The readables are highly enjoyable and the map is very useful. The loop you make through the city and the city areas (in the gameplay sense) give i...
The second mission in a small campaign by the name of "In a Time of Need"I will say right away I did not expect this to be so good, I went into it with expectations that it would be more like a first mission, maybe a bit bigger, but this was bigger and better in every way. The map is bigger what feels like 3 times than the first mission, this ...