Kept Away From View: just follow the courier, erm rogue, erm keeper* (*according to campaign authors).
The transformation in the library could have had some real impacts in the campaign, as it is it feels ultimately very self-contained (and references to something that plays far after the originals should have been kept to a minimum) - that and the weirdly mechanical feeling about the sanctum's layout and (far too regular) geometry, as if made first using an automated tool and the rooms ...
There's not just a sword (blade) with holy weapon and other interesting properties you can get easily in this (2nd) mission but also and notably a very complicated, cool & awesome scripted procedure (with an equally cool guide) to get an even more potent AoE (mostly) one-shot weapon against the undead (with limited charges so to be used wisely), one of the ingredients for which also functions as a "sort of" funny lesser weapon, in addition to several holy water potions, one of which again in...
It's a shame you haven't played Calendra's Legacy first. That's the Source.
In addition to the above recommendations, also interesting puzzle missions (or at least partly including puzzles): King Abedzen's Tomb; Secrets of the Old City; In These Enlightened Times
I see you already played the likes of Beneath the Sands/Whispers in the Desert, Temple of the Tides, Forgotten Tomb and so on
Also one big environment puzzle of a classic mission of an entirely different kind: Thief: Brainchild