Topics regarding selected fan missions (any language is allowed, however English is recommended)
The Elixir is a small mission made by many hands, a sort of community project centered around the shiny new (at the time) module set created by Springheel. Along with "A New Job" these missions worked as kind of a showcase for those modules, and this mission was "built on YouTube" by Bikerdude, as a tutorial for new (and old) mission makers, whi...
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Braeden Church is a one-off mission by Grayman, which is sort of a spin-off of Wm. Steele 1: In the North. We get to visit the location of the aforementioned map, many years before the events of that mission. Here the church is still in good condition and is actively run by a Father Grimoire. It is hard to decide whether to take the setting as a...
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Mission of Mercy is joebarnin's first mission, and shows great promise for future releases. The mission is well paced, and the story is compelling, especially the motive of the player and the corruption of the men you are set out to foil. Visually the mission is a bit simplistic, with a lot of hard lines and squarish geometry, which makes it fee...
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This fourth installment of the William Steele series continues the titular character's search for his parents killers. This time he has gotten wind of the assassin himself, who is hiding out in the quarantined zone of the city called The Warrens. Few people still live here after a plague swept the district from the sea and it is visually dilapit...
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The sequel to "Initiation" is Jack Farmer's sophomore effort into mapping for TDM, and it certainly shows that he has found his feet with creating virtual worlds in TDM. This time around the mission is much more succinct, focused and properly dimensioned.
First we are greeted with an admittedly flashy introduction cutscene which does a good job...
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Nie jest to w żadnym razie misja złodziejska, bowiem zabiera nas do świata Forgotten Realms, czyli popularnego systemu RPG znanego jako Dungeons and Dragons. Odpowiednikami typowych poziomów trudności są trzy klasy - najłatwiejszą jest wojownik, trudniejszą - łowca, zaś najtrudniejszą - mag. Każda klasa różni się liczbą punktów życia (czyli tak ...
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Marsh of Rahena is ERH+'s first traditional Fan Mission release, though you would not think it based on the level of technical proficiency he displays. Earlier he released a "sandbox mission" called The Arena, where the player can arrange fights among AI among other things.
This mission however, is firmly planted in the horror domain. The prota...
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Nie udało mi się do końca przejść tej misji, więc moja ocena może nie być całkowicie słuszna, ale "Scarlet Cascabel" jest dość przecenianą misją i moim skromnym zdaniem nie powinna zająć pierwszego miejsca.
Misja składa się z dwóch poziomów, z czego pierwszy jest swego rodzaju prologiem. Bardzo rozwleczonym prologiem. Trafiamy w nim do miaste...
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Jak w tytule. Wielkie, puste i fatalnie oteksturowane pokoje, ułożone bez jakiegokolwiek planu.
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Może nie jest jakaś szczególnie odkrywcza, ale bardzo przyjemnie się w nią grało. Wykonanie architektoniczne stoi na dość dobrym poziomie - choć jest miejscami ładnie nawet mimo użycia wyłącznie starych tekstur, to zaprojektowanemu miastu brakuje pewnej "płynności".
Chodzi o to, że większość łańcuchów pomieszczeń połączonych drzwiami, koryta...
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Wykonanie architektoniczne ma zarówno dobre, jak i złe strony. Pierwsza część misji jest wykonana właściwie bez zarzutu - mroczne podziemne korytarze przypominają skrzyżowanie kopalni Więzienia Rozpadlin z Nawiedzoną Katedrą. Ogromne wrażenie na mnie zrobiły widoki na rozwalone budynki oraz głębokie rozpadliny, oraz pierwszy widok na Burning Bed...
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Misja jest dość poprawnie wykonana, ale jest nudna i niezapadająca w pamięć. Skończyłem ją w 10 minut. Zwykła, klockowata posiadłość, na każdym kroku pełno kosztowności (w samych kwaterach służących można znaleźć przeszło 500 łupu) i źle umieszczeni strażnicy. Zagadka, którą rozwiązać trzeba by móc ukraść obraz, jest piekielnie prosta. Rozbawił...
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Niestety widać gołym okiem, że autorowi zabrakło czasu, by wcielić w życie swoją wizję. Z zewnątrz posiadłość robi wrażenie ogromem i dobrym wykonaniem. Ogrody są pomysłowe, dobrze rozplanowane na różne części i po prostu cieszą oko. Właściwie to pierwszy raz widziałem coś takiego w FMce, tak samo jak ładne widoki za ogrodzeniem. Niestety wnętrz...
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This speed build mission by Bienie is an interesting addition to the Dark Mod catalogue of missions. I think I have played every mission to date and have yet to really find a properly Christmas themed mission. There are plenty of Halloween ones though, which makes sense as the game play style fits the mood of that holiday. That being said, Bien...
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The sequel to Pearls and Swine follows shortly after the events of that mission, and is now set in a different city district, the protagonists home turf called Brooksdale. This part of Bridgeport is noticeably more ragged and poor, especially in the south where we start our little adventure. We've been tasked to help a childhood friend called Mi...
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Chronicles of Skulduggery 1: Pearls and Swine is Bienie's debut mission, that sees the protagonist hired for a job to steal a pearl amulet from a wealthy widow in a mansion. This will require the player to first navigate the streets of Clifton Grove to make their way over to the mansion, and also find one of several ways in. Along the way there ...
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Commerce Bank is the fifth installment of the William Steele series, a long-standing fan favorite among TDM players. The story continues with William hunting down every person involved in the murder of his parents, and this time he heads to steal a cache of secrets kept by Captain Marston of the City Watch, who is deeply connected in this conspi...
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Cleaning up the Neighbourhood is Some1stoleit's first mission, that introduces the story of the protagonist who has a past as a thief, but for various reasons has moved on from that profession. Now however, the city district he lives in has gotten a lot more dangerous and violent, due to an influx of bad characters. He won't stand for this, as e...
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