I played a campaign recently but can't think which one it was.
One of the missions in the campaign required you to ghost as that was part of the story (maybe looking for a cosh or sword, the usual thing...). I had no problem with that as it seemed to fit that particular mission.
No downvotes from me - everyone is entitled to their opinion.
I play some missions (won't name them here) that have rave reviews that I uninstall within 15 minutes of starting,
This one (for me) was a weird one where I thought the beginning zone was very basic but somehow I got into it. I don't ghost so maybe that was a factor in me eventually liking it.