The story takes place a couple of days after the conflict between the Hammerites and the local Thieves' guild is settled.
Story:
I had decided to take a little rest after unsuccesfully fin...
I was minding my own business in the local alehouse when three seedy-looking fellows hidden in the dark caught my attention. I crept on them during their conversation and, by carefully listening t...
A successful night is drawing to an end, again Garrett hustled some money from a rich merchant.
Time to have a drink, isn't it?
Seems the beer was too strong - when Garrett wakes up again, there...
I found some interesting info while raiding Monsegur's palace in Stonemarket.
His ledger seemed to indicate the location of a very curious trinket stashed
somewhere in a place called the Dark Ho...
This is your city. A black-caped lord, you survey your domain from the rooftops with pensive, cynical eyes. They are analytical eyes. Like camera shutters, they slice and assess every footfall on ...
Garrett receives a message with a request from the Elder Keeper, Marissa. He is to travel to a far distance part of the country, to a citadel located on the top of some high mountains, all he know...
"There was a time when thieves and murderers strived as darkness ruled;
The heathens slept, dreaming their heretical way of life would last forever.
But then came the Master Builder, and with Hi...
"For some merchandise, the best way to sell is to drum up the price and let the buyers fight it out. For others, lay low, keep quiet and take the first good offer. The third kind I will never touc...
A satchel found its way into my residence recently, and that leaves me uneasy. The contents included a map to a town called Meliae, a sealed letter, a second letter addressed to myself, and 3,000 ...
This mission continues the story of the thief Corbin, as he deals with the consequences of his actions against Sykes in A Score to Settle (though it is not necessary to play that mission first).