Joined
Dec. 2, 2023
★ 8 / 10 Project Hammer: Secret Connections, May 21, 2026
★ 9 / 10 Rotlock Prison, Feb. 15, 2026
★ 9 / 10 Closing Hours, Dec. 29, 2025
★ 7 / 10 Steal the Scepter, Dec. 23, 2025
★ 9 / 10 Interregnum, Dec. 4, 2025
★ 10 / 10 Reflections in Red, Nov. 15, 2025
★ 6 / 10 A Small Black Out, Oct. 15, 2025
★ 8 / 10 The Curse, Oct. 15, 2025
★ 3 / 10 A Night Visit to the Natural History Museum, Oct. 5, 2025
★ 9 / 10 The Hardest Way To Make An Easy Living, Sept. 22, 2025
★ 9 / 10 Invitation to Castle Morgoth, Aug. 5, 2025
★ 10 / 10 Gems of Provenance Campaign, Aug. 2, 2025
★ 10 / 10 Mercenaries, Aug. 2, 2025
★ 10 / 10 City Public Water Works, June 27, 2025
★ 10 / 10 The Widow's Ire, June 25, 2025
★ 9 / 10 The Valley of the Burned, June 22, 2025
★ 9 / 10 Down in the Old Vault, May 31, 2025
★ 9 / 10 House of the Architect, May 29, 2025
Dec. 30, 2024, 5:38 p.m.
| "In Twilights the idea was to decrease the weirdness but still leave enough of it to spice things up (sewers, upper manor rooms and some secret areas)."
it was a pleasant mix indeed, definitely a golden middle ground, fitting for the future missions without going overboard and keeping a neat balance for sure
Dec. 26, 2024, 11:12 p.m.
personally im a fan of Mysteries of Tolham type of "weird layouts" you got going on, you don't see anyone else build like that, it's like your signature worldbuilding which in my opinion you should keep rolling with. i loved the mix of Tolham-esque interiors sprinkled into this mission.
so it's all up to you to decide on whatever your heart tells you to do :)
We accepted the suggestion to change the notes of Interregnum, submitted by scoop , Dec. 5, 2025