Another pretty simple mission, but quite a bit larger than my previous Skacky mission (Vanishing Point). Though simple, this level is on point with the execution. It doesn't feel too tough, but does keep things tense. The mansion layout is neat. Though I expected a bit more due to high ratings, the mission grew on me due to sheer fun factor. Finding secrets was cool, the readables were interesting AND funny, and guard/Watcher placement felt really well-done (I very quickly failed the "don't Blackjack more than two people" objective).
It feels great to play this mission. It doesn't offer anything substantial, but what it does have, it does well.
On another note: while this mission is a clear reference to the mission "Mystic Gems 2: Heart of Bohn", it does contradict that mission in a lore/worldbuilding sense (for the people who care). Heart of Bohn takes place long after the fall of the Mechanists, while its briefing specifies Garrett has never been to Bohn before. The Mechanists are very much an active force in "A Midsummer Night's Heist", so that creates some conflict. Not a big deal, since this mission was never meant to be some sort of sequel or prequel, but good to know for people who like to do worldbuilding/theorycrafting.
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star 8 / 10
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