I've made a walkthrough for this mission giving explanations of goals, events as well as translations of keys objects etc, so hopefully I have included enough for most players to enjoy this exceptionally good mission. Walkthrough available here:- https://drive.google.com/file/d/1trF4up1D4AbOpEO05-NwGgXY6DpmiYDD/view?usp=sharing
@ thebigh
There is a forced combat section, it's titled AI Battle/Battle/Combat but I agree Forced Combat is probably a better word for it.
@ cyb3rhell
As with the word Loothunt I would suggest the words 'Walking Simulator' also has a negative connotation about it, I know what you mean by the words but the moment you included such a section I can guarantee that people would place missions in that category just because there is a large distance to walk between 2 different areas of the map...
We thought about introducing a Keyhunt section to the Mission by Type thread many years ago but in the end it was agreed that there is too much of a negative connotation to the word Keyhunt, so that would probably put people off playing missions within that section.
Also how do you define a keyhunt, most missions involve finding keys in one way or other, so how many keys have to be hidden and how well do they need to be hidden makes choosing missions for such a category difficult to define...