Beasts Cave/Natural Tunnels Keepers Lost Civilizations Ruins Temples Village Water
I was on my way to Byron, the new fence in Southquarter, when I noticed that I was being followed by someone who appeared to be well-trained in the arts of stealth and deception. This guy has eithe... Read more
Intruder (Steffen Lehnert)
I was on my way to Byron, the new fence in Southquarter, when I noticed that I was being followed by someone who appeared to be well-trained in the arts of stealth and deception. This guy has either no idea what he's gotten himself into, or worse, I'm in deep trouble again. But hey, they don't call me the master thief for no reason, and getting rid of unwanted company almost counts as daily business. However, this guy was up to the task, and just as I wanted to escape using the good old Thieves' Highway I noticed that he was a Keeper. A couple of minutes later we sat together in a dark corner of the Southquarter Inn and he told me why he sought me out. Keepers...why do they always bother me with their affairs?
As it turned out, there is an entire district of Karath-Din buried deep beneath Southquarter which I never heard of before. The district was discovered by a Keeper exploration party shortly before the incident in Old Quarter. The Keepers who were scheduled with the task of exploring and mapping out this district even built a small Keeper chapel and were working on some other project too. Unfortunately, this part of Karath-Din was struck by a series of heavy earthquakes during that time and nothing was ever heard of the Keepers again. A rescue party, sent shortly after a severe quake, was not able to make it into Karath-Din as all paths were blocked by debris. All members of the initial exploration party were declared dead and the entrance was sealed again by the Keepers.
Due to the events in Old Quarter, this sealed-off section of Karath-Din was soon forgotten again. Recently, however, a young Keeper scribe stumbled upon some notes about the first exploration party in an old book, and the Keeper Council decided that this matter should finally be investigated. This is where I come in ...
Thanks to my "expertise", the Keepers want me to find a way into this sealed-off section and to unravel what happened back then. Although I wasn't really fond of the idea of risking my life trying to get down there again, this Keeper soon directed my attention to something more in line with my own interests. The Keepers offered to buy anything valuable I might find in Karath-Din to prevent me from selling it to some ruthless fence. As if I would care about preserving the heritage of the Lost City...Dammit, I wish I'd never gone down there in the first place.
They want me to find the buried Keeper chapel and discover what happened to the members of the first expedition. The entrance to this part of Karath-Din is located somewhere here in Southquarter, in one of the local sewers nearby. Finding the entrance shouldn't be a problem. Getting into Karath-Din, however, might turn out to be more challenging. Official documents dating back to the time of the incident also mention an abandoned iron mine which was sealed-off decades before the first houses of Southquarter were built atop it. With a bit of luck, some of the mine shafts might provide me with another way into Karath-Din.
I just hope that the whole place is still intact; otherwise I might risk my life for nothing...
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