Thief13x aka Timmy (Dave Heitzer)
My experiences with the Bluecoats have left some fond memories of prison life, along with some scars to back it up. My first encounter with Sheriff Gorman Truart almost ended my thieving career, nearly taking my life along with it. Fortunately, I had some wits back then and turned the tables around, getting him eliminated swiftly and quietly from my life. Anyway, the Bluecoats have been under a new management for some time now, a fellow by the name of Grillard Mckay took charge shortly after Truart's death. Well, it wasn't until recently that my good ole friend "Grillard" struck it rich and added some nice new fancies to the training facility which he arrogantly holds under his command. The Bluecoat's Training Facility, located to the far north of the city, is where new recruits go to train, too bad I'm not stopping by for that reason. The facility has always been open to the public and tours were even conducted to try and convince people to submit their lives to the miserable existence of guard life, a shame they still haven't persuaded me. However, a few months ago, their fearless leader decided to have gates installed, and the place was permanently cut off from the rest of the city, and the public. Rumor has it on the streets that McKay didn't inherit his wealth lawfully, that he is earning his wealth through some kind of "illegal trade", and installed the gates to keep people from finding out what was going on. Personally, I don't like running on rumors, and seeing the unsuspecting captain is out of town tonight I am going to stop by to take a little "tour" of my own and hopefully dig up some useful information against McKay, ultimately eliminating the Bluecoats from my life.
I've spent the better part of last week researching the facility's layout, and seeing McKay likes to keep it on the lowdown, information is very scarce. However, I have pieced together a very basic map that should at least keep me from getting lost. The plan is to approach the gates of the facility with caution (word has it even they are guarded), once inside the main complex I'll need to dig up some evidence that condemns McKay to corruption in the REAL law's eyes. Unfortunately, taking the law to the law will require more than just a written document, I'll need some hard evidence to back it up. Obviously, once the hammers or whoever it is seizes the facility, all the loot within goes to the law, I'll need to make sure that doesn't happen. Finally, the last time the Bluecoat's arrested me, I made such a narrow escape that I didn't have a chance to steal back the hard-earned Constantine's Sword and apparently, all seized material is sent to the Bluecoat's Training Facility for safe keeping, making a convenient opportunity while I'm there.
I have a feeling this is gonna be tough seeing that the law, is usually lawful and Thieves are usually liars, it's gonna take a lot to get this one to stick with higher authorities. But if all goes as planned, it may be the Bluecoats who are earning some fond memories of prison life...
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