thief0 (Usman Saeed)
Missions
Author
This is a demo of a tool called a hook shot. If you've played Zelda: Ocarina of time, you should know what I'm talking about. Basically, it's an arrow that Garrett shoots at a wooden object, and then he gets pulled towards it. To bring up the arrow, press whichever key you normally press to bring up the broadhead arrows (default: 3). To fire the arrow, simply left-click the mouse button once, no need to press and hold. I wasn't able to actually show the chain mechanism extended and contracting. So, I just made that part of the "story." I called the hook shot "fiber-roped hook shot" - meaning, the chain/rope is meant to be transparent and invisible. Once you reach your destination, you will fall down a moment later. It should be possible to make the arrow deploy a rope; I did think of that; however, I think it's more exciting when you sometimes fall and have to hook shot in midair.
This is just a demo, so don't expect any great architecture and texturing. In fact, the mission is very weird-looking and ugly.
star 5.00
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