Part of a contest with the following limitations: -
Authors used 500,000 cubic DromEd units or less. Authors used the original Thief 2 tool set and resources with the possible exception of fan made scripts that were already in use prior to the beginning of the contest...2/6/06
Based on that, I found this to be a good mission. (It's worth noting that this mission came 8th, I've only played Keyhunt (the winner) previously so I'll try a few of the others). A lot of guards and bright lights (that can be switched off but bearing in mind the patrols, that task isn't particularly easy) make it quite difficult to get around unnoticed.
Some may not like it as (spoiler alert) one of the objectives is assassination but I found it to be a very good effort and well worth a play.
I could only reach the loot objective by finding secrets, although I missed something as I was 120 short of the total available when I finished the game. I found all the secrets.
It's a standard mansion heist but enjoyable - I got stuck a few times which I put down to possible changes to things over the past 19 years. Also, the automap showed a room(s) that I never found.
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