This mansion mission consists mostly of a linear chain of rooms. It's very one-directional, with only a handful of side rooms or any kind of alternate routes.
Aside from that it's an OK mission. Looting is fun, the guard patrols are fair to both ghosters and blackjack-happy thieves, and the mansion rooms are put together pretty well.
On a few occasions objects in the world have been placed with the wrong orientation: keys standing on their narrow edge, lights facing the wall with their bases facing into the room, and a mechanist chapel in which we're apparently supposed to worship the ass of an art deco bronze angel.
I'm not sure what was up with the guard ghost in the first room. And one of the objectives looks like it doesn't tick off correctly when you complete it, but it works just fine at the end of the mission.
All in all, a pretty middle-of-the-road mission but if you're in the mood for an uncomplicated and relaxing loot grab this one might be a bit of fun.
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