This mission really feels like a beginning mission, something like Bafford's Manor or Running Interference. It's quite short, quite simple, but quite fun. It doesn't do anything exceptional, but it doesn't feature any flaws either. I did expect the apparently-cursed Mystic Soul to do something cursed, but it didn't. That's the only thing I could say in terms of negatives. The sewers, too, are built up to be scary (there's reported disappearances), but it doesn't feature anything special. Honestly, these things are barely flaws, just a bit strange.
Worth a play after a few years of not playing Thief (sinful, but it can happen), or if you crave something short and simple.
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star 8 / 10
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