Bienie's third installment of the CoS series has finally come, where the threads of the story all tie together. It has come down to a vendetta with one man, the Bishop in a town in the deep empire. We are immediately greeted with a more Italian architecture, especially in the poorer parts of town, and a lot of Italian-sounding names. The location is unique, believable and well put together, and as usual there's something of interest in every corner. The townsfolk and their stories are compelling, and serve as a searing social critique of our modern world in a sublime way. There are plenty of opportunities for those who get invested in the stories to help right some wrongs, with a whopping eight side missions to discover! Additionally, the locations you can visit are very distinct, from the posh bank and palace to a poor house and the local militia's headquarters. A handy dandy sewer system connects most of the map, though walking through the streets is where the real atmosphere is found. In fact, it's easy to get lost in it all to almost forget why you came to the town in the first place, even if the main objective is still adequately compelling. It's a great mission, with something for everyone, and so much content for those who like to explore every nook and cranny.