An abandoned manor, long since fallen into disrepair, and once the home of a wealthy Hammer.
Locals claim that the manor is haunted, and that no sane man would go there.
Haunted? Can't be worse...
The main reason for your presence in Tolham tonight is to locate and steal the power stones. There are three of them: Sintabaz's Red, Voidman's Amber, and Tharmaz's Azure. Further study of historic...
This campaign is the continued adventures of Reuben, as a sequel to the Thief's Rising games, set shortly after the end of Thief's Rising 2. It is a single mission that is loosely based on the game...
After the Great Schism in the year 64, a group of hammerites left The City and the order and begun to live underground a life as hermits. They founded there The Order of Hermits of Saint Graimal. T...
An adaptation of H.P. Lovecraft's short story of the same name. This is a short, 30-45 minute mission in which you are the getaway driver in a team of three small-time thieves. You and your associa...
Two years have passed since the fall of the Mechanist order and Karras's death in Soulforge Cathedral. The Hammerites have reclaimed the cathedral and restored its former state, turning it into a p...
In The Black Parade you play the character of Hume, a hardened criminal who was sent into exile as a punishment for his crimes. The year is 833, you are now back in The City, a sprawling metropolis...
Sixty years ago the famous deLisle family fell into ruin. The last heir of their house believes an ancient heirloom will restore their fortunes. Retrieving it should be worth braving a haunted hous...
I was hired to find the Codex of the Abyss. According to legend, the Codex is an ancient book of dark magic bound in man-skin leather. Sounds charming. Its last known location was the Valley of Sar...
The Great Library at Benachdar is one of the largest collections of knowledge in the world - outside of a Keeper sanctuary that is. Or at least, it was, until the despotic Lord Arban inherited the ...
A job offer from a prospective client brings you to High Towne tonight. A lucrative area, in addition to the generous payout this job represents. You are to meet at the Mercantile Assurance, #212, ...
The library in the ruins of Darkglow has been untouched for centuries. It's sat in the middle of a city
teeming with undead, with no possible way in. Its knowledge and secrets hidden forever withi...
"I have to do some kind of stupid job tonight.. Ballsy, one of the Baron's workers, disappeared last night and rumors said that he went to explore the catacombs beneath his lord's castle. His mothe...
Following a clue from the necromancer Knoss's grimoire, Garrett finds himself in the gloomy district of Greytwist Murking for an appointment with a shady antiques dealer...
Breaking into the Cat...
Looks like I'll be paying a visit just outside the city, to the hills down the coast. I've been contacted anonymously through a fence to go to the estate of one Lord Beckett. I've heard of Beckett ...
The dead man outside my door is starting to reek. I can't remember his name, but we were on the same drilling crew when I first arrived. He couldn't have been more than ninteen , maybe twenty. Yest...