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Strife was a game released in May 1996, by Velocity Development and Rogue Entertainment. It was built on a heavily modified DooM® engine. One of the unusual features of the game was that the player... Read more
Ricebug (Terry DeLaney)
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Strife was a game released in May 1996, by Velocity Development and Rogue Entertainment. It was built on a heavily modified DooM® engine. One of the unusual features of the game was that the player could travel between levels (there were 34 total).
This is the Thief 2 conversion of Strife. The first mission was actually my first attempt at DromEd. However, due to the complexity of the level and my total ignorance of DromEd, it was scrapped—several times. The storyline has been revamped to accommodate the thief world, but the maps are true to scale and 90% accurate.
star 5.40
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