You can see some goodness budding in this mission. Although they are stock conversations, some are added where appropriate in this mission. The design is good, and some architecture is starting to look better than most of the box-style FMs. I didn't really encounter any bugs or problems.
It does get a little plain, and rooms are overused, but overall, I think it is a fine mission. The plot and the detail could use some sprucing up. Room after room, the loot was on display in obvious locations, so I didn't bother 'hunting". This bit me in the end when I was short on loot and didn't expect a piece or two to be hard to find. There were also a couple of room brush issues where sound didn't work as it should.
Overall it's a mostly clean and polished standard FM. Nothing to write home about, but some thiefy moments worth playing at least once. I will play it again in the future.
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star 7 / 10
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