This was a good mission otherwise ruined by a few major problems.
First we have the typical world building with no backdrop or hiding the fact that the square room brush begins HERE! A massive blob of water free floats into either a brick wall when its supposed to be the ocean or an infinite sky. You can climb out of the world in a few places and one place allows you to get stuck because, while you can mantle in, the size of the opening and the angle does NOT allow you to mantle out. The author either wanted you to enter the other way first (but didn't make the hole small enough) or he wanted you to have an option but made the hole too small.
There is also the issue of pure black shadows rendering no world space at all. This is especially frustrating when one of those places is where a rope arrow needs to go.
There is also a fair amount of plain walls and weird texture usage (like tile walls and ceilings).
After successfully playing 25 FMs with AngelLoader, this one mission refused to load. It crashed everytime I tried to launch the mission. However it does work with FMSel. I was hesitant to blame this mission at first, but seeing so many other FMs work just fine makes me think there is something with this FM.
The author did some neat things with NPCs, and built a functional level that did cause me to stop and think a few times (in a good way).
Overall I wanted to rate this one lower, but it had some saving aspects that cause me to bump it up a bit. I consider anything 5 or higher something I would want to play again. Luckily for this one, it was a short mission, so the negatives didn't fully ruin it for me.
thumb_up thumb_down Votes: 0
star 5 / 10
Confirm delete
Do you want to delete the entire topic?