All tile, bright lights, and beatable in just a couple of minutes. Paintings hung up near the roof for all the giants that visit the museum and a 4th wall breaking plot that brings modern pop culture into the steampunk setting of Thief.
This is about the size of a demo map, but demo maps usually offer something like a proof of concept or something to teach other mission authors. This does not add anything, it just feels like the author gave his try at the Dromed tutorial and then released it to the world.
thumb_up thumb_down Votes: 0
star 1 / 10
Confirm delete
Do you want to delete the entire topic?