I'm not a fan of this one. It was a nice run through, but I was happy to be finished. Too many similar textures with a hurried design where brushes overlapped in unflattering ways. The "blood" pool couldn't keep its color, it kept flashing in and out. I'm pretty sure a secret was absent from the design. Or perhaps I missed it, but based on the note in the kitchen and the meat floating in the air, I think something was missing there.
A nice plot would have helped but it didn't exist. Why were the hammers friendly with the undead? There were some notes but they didn't flesh anything out.
I think the most unforgivable thing in any FM is a brightly lit room on tile floor with multiple guards that face the doors and don't rotate or path any. My first thought is, 'oh goodie, I need to find a generator or some flashbombs, or an alternate path, etc.' None of this existed. And, sadly, it wasn't just one room.
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