Clearly a lot of effort went to create this campaign, but some design decisions inexplicably hampered gameplay where it became a chore in some missions. As everyone is fully aware the mantling in this engine seriously flawed, compared to any other Thief game/s. And this created a lot of frustrating WTF moments throughout the campaign.
By the authors own admission, the voice acting sub-optimal. But I failed to understand the need to replace some of the stock garret vocals. This was made worse by the amount of times I kept dying. As the other review commented, this campaign is a mixed bag. And I unfortunately gave up and uninstalled it after the tricks and traps mission, my frustrations overrode my design to complete it.