★ 7 / 10 Volta and the Stone, 31. Mai 2024
★ 6 / 10 Calendra's Cistern, 6. Januar 2024
★ 8 / 10 Arcane Sanctum, 14. Dezember 2023
★ 8 / 10 Jaws of Darkness, 13. Dezember 2023
★ 7 / 10 The Long Shadow Falls, 11. Dezember 2023
★ 9 / 10 Kept Away From View, 10. Dezember 2023
★ 8 / 10 The Brand, 9. Dezember 2023
★ 8 / 10 Death's Dominion, 7. Dezember 2023
★ 8 / 10 Trial of Iron, 6. Dezember 2023
★ 10 / 10 Where Old Faces Fade, 5. Dezember 2023
★ 8 / 10 Return to the City, 3. Dezember 2023
★ 3 / 10 Thief's Den 4 : The Alchemist, 5. Oktober 2023
★ 6 / 10 Condemned Catalogue, 29. September 2023
★ 6 / 10 The Whistling of the Gears, 25. September 2023
★ 9 / 10 First City Bank and Trust, 8. September 2023
★ 4 / 10 Masks, 8. September 2023
★ 5 / 10 Casing the Joint, 8. September 2023
★ 5 / 10 Kidnap, 8. September 2023
As for your last point I had the opposite experience, the maps in M4 gave you nearly perfect information. I agree it was visually intimidating due to darkness and verticality, but navigation certainly wasn't a problem (or maybe I misunderstood your point). I completely agree it was needlessly large and dragged towards the end.
I would recommend Lingering Whispers (from a quick glance it seems you haven't played it), the gameplay is quite compact and puzzle based. You could easily spend an hour on the puzzles alone.
Another one is The Dragon's Claw, most players get annoyingly stuck within couple minutes I think (me included). Just be aware to make some hard saves in the first mission, one of the puzzles can get bugged.
Both missions are actually high tier and visually appealing, but definitely not for everyon...
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