"There is actually one Lord who hasn't yet had the pleasure of being robbed by a master thief. His name is Lord Abdjilan,
but my sources do not have much info on the guy except that he belongs to ...
I am Pavlovscat. Until now, my role has been behind the scenes doing research and keeping The Circle’s copious files organized and accessible. This is my closest involvement thus far with a live mi...
This is the Thief 2 conversion of Strife. The first mission was actually my first attempt at DromEd. However, due to the complexity of the level and my total ignorance of DromEd, it was scrapped—se...
Welcome to T3Ed cubemap demo 1! In this presentation you'll see how Flesh engine can handle cubemap in its most common application - reflecting the surroundings. Pull the switch to begin. When the ...
After breaking into a stately home, you discover a rather odd smell! Trying to ignore it, you continue to look for glittery things...
Unfortunately, the smell is far too strong, and makes you fe...
These are the first two maps of the original DooM, made by iD Software. It was made for Thief II
for a couple of reasons:
1. For us old-timers to remember the good ol’ days.
2. To re-create a...
A fence came to me with a request. A collector is looking for an ancient artifact, The Talisman of Death. Trouble is that its being kept by a local Hammerite monastery. Seems the Hammerites fear...
INTRODUCTION :
Note: This mission takes place a FEW DAYS BEFORE the end of the metal age.
The story:
Since you were involved in Victoria's plot, things are going to be harder for you. The...
Ganbatte, Thief-san!
You who call yourself Lord of Shadows! The noble spirit
sits restless in a house of stone. Is there a mountain
too high to climb? Is there a riv...
This is a short example mission demonstrating various gizmos and technical effects, including:
Gambling on frog races
Diggable graves
A portable, narrow-beamed "Theives' Lantern"
A portal
A s...
Garrett and Lord Fishkill meet on neutral ground, Fishkill offers Garrett
employment as his security chief, Garrett declines, Fishkill fires off a spell
at Garrett which leaves him writhing in pa...
This is Anarchic Fox, speaking to you as one who has, until recently, held a distant and aloof position - a judge of thieves, not a thief himself. All of that changed last night, for I found mysel...
This mission is a timed game of sorts. All game info will be explained upon entering the mission. A great big shout goes out to:David Gurrea creator of the custom textures (originally used in Blade...
This mission takes place in a maze with many water-vators. The goal is to find the five Dragon Stones and then get out.
It was churned out in a matter of days and is far from polished, but given...
My most embarrassing moment? Hmm, let me think. Well, there was this one time ... but I'd rather not talk about it.
Sigh Well, if you insist. It all started with a letter. A job offer - from a...