This mission is a set of four three small mansions which you must rob. Each one contains it's own guards and loot, and the mission is standard fare for small T2 mansions. The architecture isn't great, and the gameplay suffers from a lack of options in places (There are not many interconnecting routes here).
The story of this mission is not partiularly well written, and almost entirely told through diary entries, I didn't spot a huge amount of enviromental storytelling. It is also very standard? People cheating on eachother, people poisoning eachother... None of it is grand scale, just rich humans being collossal jerks to eachother, and some of the writing is in my opinion not great. It's servicable enough but not great by any means.
The main thing is that this mission is unfinished; it's part 1 of a series that never materialized. It has only one difficulty, and is clearly due for an update. But given it's been 23 years, we can safely assume the update is never happening. In it's unfinished state, it is playable but nothing special.
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