=================================================================== June 2020 =================================================================== Title : Lady Mossy Author : Marzec Contact Info : konrad@thiefguild.com Homepage : www.thiefguild.com Date of Release : Vertical Contest - 2009.09.13 Updates : 2013.05.02 : 2020.06.24 : 2020.06.27 Version : 20a Type : Mansion / Pagans Size : Small Description: My fence wants me to steal a family scepter from Lady Mossy's mansion in South Quarter. Well I think it will be done easily. He also showed me a small storehouse, wehere I can get some interesting equipment. I should start there. =================================================================================== Playing information =================================================================================== Game : Thief 2 TMA Mission File : miss20.mis Gamesys File : original Difficulty Settings : Yes Equipment store : No Map : No Automap : No New objects : Yes New graphics : Yes New sounds : Yes EAX Support : Yes Briefing : No Multi language : No =================================================================================== Building information =================================================================================== Base : My head Map Size : Small Build Time : 2009.08.13 - 2009.09.13 Minor fixes 2020.06.27 (version 20a): * Hard level loot goal didn't tick off until player reached the ending location * Ending location goal ticked off each time the player reached the destination Serious fixes 2020.06.23 - 2020.06.24 (version 20): * Removed lockpicking from window shutters * Removed frob from unused doors, and several household objects * Removed unnecessary and long books * Changed several paintigns * Fixed tree room door handle being upside down * Fixed tree room entrance being hardly passable * Changed door opening sounds to normal * Made key holding guard patroling outside sometimes * Fixed loot number and moved loot from places that are visited only once * Fixed object that needed to be frobbed twice to make it work * Added one rope arrow more * Changed window shutter and main entrance key placement * Implemented the unused unnamed key from the floor Minor fixes 2013.05.02 (version 13.0502): * Problems running on some loaders * Minor text fixes * Now you can lock-pick one more door than before. =================================================================================== Credits =================================================================================== DESIGN & PLOT & MOSSY TEXTURE Marzec (Konrad Talik) CHARACTER TEXTURES Wille CHARACTER TEXTURES Digital Nightfall MESHES Daemonite PAINTINGS William-Adolphe Bouguereau =================================================================================== Special Thanks =================================================================================== BETA TESTERS Nivellen - main contribution Kretowski Tritus Wagon Digital Nightfall - Thanks for arranging the contests and making this planet more interesting place for Thief editors and players. =================================================================================== Disclaimer =================================================================================== This level was not made by Looking Glass Studios or Eidos, nor is it supported by them. All of their copyrights and responsibilities go with this FM as they decree, which isn't much. I give what permission I can to allow it to be freely distributed intact as long as credit is given to them and me.